![]() ![]() Opens a cell containing a Rusted Gold Coin near the first bonfire in Irithyll Dungeon.From the first bonfire follow the initial path and keep right until you come to a set of stairs leading into a small open room with a Jailer and five hollow cage enemies. Open the cell containing Prisoner Chief's Ashes.Unlocks cell holding Karla in Irithyll Dungeon.On what grounds do they remain imprisoned, considering that by now they are mindless Hollows, or unrealized, gibbering fools? Also it would be nice if you had all the health returned if you managed to not get hit during the debuff, but I understand he current decision.Ring of keys to the Irithyll dungeon held by the jailer. My problems are that the range of the drain and what triggers it is not clear. I finally saw where the hate was coming from on my third, shields-only character. My second pyro character felt the same on both normal and NG+. Playing DS3 for the first time with 10 Vigor and 10 Vitality I didn't even feel these guys as special since half the enemies oneshotted me anyway, even on NG+. Overall not a bad enemy, you can think of it as a temporary one-hit-kill mode. 11) In the lower level of the Irithyll Dungeon where there are a bunch of Jailers, you can release the Lycantrope locked in the cell opposite of 2 Giant Rats and he will be hostile towards the Jailers. They are pretty slow so it shouldn't be much of a problem. position them in a line towards you with thrusting weapons and in a sector in front of you with sweeping weapons). 10) Try not to engage several at the same time, if you do make sure you hit all of them with the attack (e.g. 9) You don't have to engage them, just walk behind them to places you want to visit. 7) Black firebombs knock them down 8) You can walk behind and backstab most of them if you are patient enough. 6) Rapiers are very good against them, and also in cramped spaces such as Iriythyll Dungeon. 4) Hidden Body + (Spook | Slumbering Draconcrest Ring) 5) Roll to their side and not into/away from them. Throw in a Blue Tearstone Ring and Sun Priestess Ring for good measure 2) Hidden Body (requires 15 Intelligence, costs 25 FP) + ranged attacks (my favorite are Greatbows) = cheese 3) Shield's wont work since there's no shield that protects for 100% of fire damage, and their weapons deal fire damage, which at 1 HP means you will die, so ditch the shield altogether and equip something more useful in the offhand, or just dual wield. If you struggle against them, here are some tips: 1) Replenishment miracle (requires only 15 Faith, costs 30 FP) + offhand Gentle Prayer from any Chime (requires 10 Faith, costs 13 FP) = 11 HP/sec for a minute resulting in 660 HP for 43 FP in total. The Jailer design is based off of the Mind Flayer from Demon's Souls who ring a bell rather than hold a lantern, the Dungeon is also heavily based on The Tower of Latria.Jailers in the last part of Dungeon can be ignored and run through at first encounter and then safely killed one by one using bow after resting at Profaned Capital bonfire.When not in aggro, the Jailer can be distracted by throwing an object (throwing knife etc.) A good strategy for easy backstabs.Black Firebombs and Great Chaos Fire Orb will knock them down, allowing you to quickly close distance on them, or get away.Using the spell Hidden Body does not appear to stop it, however. ![]() Rolling with the Carthus Milkring stops the health drain for a duration of invisiblity.The lantern's life drain effect slows down once a certain health threshold is reached, and slows down even further as your HP drops closer to 1.Rolling towards Jailers when they are close baits their thrust attack and positions yourself behind them, giving you the perfect opportunity for a counter attack.You can either use big weapons, charged attacks or strong spells to easily stun them and kill them. Weak to Lightning Damage, Thrust and Frost.Their stabs are quickly followed by a kind of grab that will knock you on the ground and do a lot of damage to you.Their irons inflict an additional curse that prevents you from drinking estus and increases your equip load.You can find Jailers in Irithyll Dungeon.Wields a Soldering Iron as a melee weapon.Health will not be restored when max health returns to normal. Max health remains lowered for a short time, lasting roughly 20 seconds. Holds a lantern, when lantern emits red light the player's max health slowly decreases while within line of sight.
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